***************************************** ARMADOSIA THE MAD CORRIDOR *****************************************
Title
: armadosia the mad corridor
Filename : armadosia.wad
Date
: March 07, 2005
Author
: arma kero (David Rivette)
web
site
: http://wwww.armadosia.euro.st (broken link)
http://cle.btr.man2.free.fr/armadosia/index.htm (broken link)
Url (as of Jul 20/2006) : http://rivette.david.free.fr/armadosia/index.htm
Email Address : armadosia@euro.st (broken link)
trigun@free.fr
* What is ARMADOSIA *
New levels : yes new 32 maps
Sounds : No
Music : No
Graphics : yes some texture
Some texture coming from shadowman dreamcast, also turok and
doom64 from n64 and one texture of return to wolfenstein
castle... Many other textures coming from the web, in pack
of free texture.
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : doom2.wad
* Play Information *
Game : DOOM2
Map # : map 01 to 32
Single Player : yes
Cooperative 2-4 Player : no
Deathmatch 2-4 Player : no
Other game styles : no
Difficulty Settings : no
Port
: work fine with doom legacy.i don't know for others ports
like zdoom and prboom.
* Construction *
Base
: all build from scratch
Build
Time
: many year...i don't now exactly....3 years I think
(I started armadosia when I was unemployed).
Editor(s) used : wadauthor for map,wintex,deepsea for new texture
gl bsp for open GL node
* Copyright / Permissions *
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
Revised on July 20, 2006 by Jean-Yves Delpech, aka "Jive"
- No fondamental modifications of the levels, but adaptation, when needed,
in order to obtain a full compatibility with OpenGl mode, and a debug for
remaining problems. At least, you should not find that I made anything on
it, and ALL the credit should be rewarded by the author.
I am only a supervisor, with the idea to let you think that the author
made a good job with this wad!!!
- Edition / Rectification / Missing textures research and addition with :
"XODE Multimedia Doom Builder" ("The cornerstone of every map")
by Pascal "Gherkin" vd Heiden, Version 1.67.
http://www.doombuilder.com/
- PWAD examination with "Wintex" ver 5.0 (A WAD Editor Copyright (c) 1995-2002)
Olivier Montanuy montanuy@inf.enst.fr
Javier Almenara aojavierfdo@hotmail.com
jao2000@evangelion.com
WEB Pages: http://doortohell.tripod.com
http://www.geocities.com/locusfocus
- Nodes, Blockmap and Reject Table rebuilt with :
"Zennode.exe" (Ver 1.2.1, from Marc Rousseau)
rousseaum@pictel.com
http://www.mrousseau.org/programs/ZenNode/
- Graphic's creation or modification
Paint Shop Pro 7 (WinShare Killer Apps)
http://www.wska.com
I made the picture "Arma Kero.jpg", using the patches of the pwad
- ".dfl" file to use with KDX, the King Elvis Launcher:
The King Doom Experience - Your Doom Frontend Experience.
This toolset allows you to get the best out of your Doom installation.
This is the best software available of this kind
Available at http://kingdoom.tk/
- All the stuff is zipped, using a buyed WinZip(R) Version 10.0 (6698)
Copyright (C) 1991-2005 WinZip International LLC
http://www.winzip.com/version.htm
########################################################################
#
#
Author
: Jean-Yves Delpech, aka "Jive51", born on Dec 1953 #
# Sites: DailyMotion, YouTube, and others #
#
#
#######################################################################
#
##
Web site : "Doom
Legacy Wads" aka
"DLW"
## Email : jean.yves.delpech@gmail.com
##
http://dlw.doomwadstation.com/
##
#########################################################################
##
Web site : "GZDoom
Wads" aka
"GZW"
## Email : jean.yves.delpech@gmail.com
##
http://gzdoom.doomwadstation.com/
##
#########################################################################
##
Where to get GZDoom
:
##
##
Web site: http://grafzahl.drdteam.org/index.php?page=topic&id=230
#
#
#########################################################################
## Thanks
to T.v. Elsuwé, Steven McGranahan, Robert Bäuml and Bell Kin ## for
their large contribution and to others Legacy Team
members. ##
########################################################################